Source code for aiomcstats.models.bedrock

from typing import List, Optional
from pydantic import BaseModel


[docs]class BedrockStatus(BaseModel): """Bedrock Status. Args: edition (str): Game edition. motd (str): Message of the day. protocol_version (int): Version of the game protocol. protocol_name (str): Protocol name. player_count (int): Current number of players on the server. player_max (int): Max number of servers on the server. server_id (int): Server id. latency (int): Latency from api. map (Optional[str]): Map. Defaults to None. gamemode (Optional[int]): Current gamemode. Defaults to None. gamemode_int (Optional[int]): Current gamemode id. Defaults to None. port_ipv4 (Optional[int]): Server port for ipv4. Defaults to None. port_ipv6 (Optional[int]): Server port for ipv6. Defaults to None. """ edition: str motd: str protocol_version: int protocol_name: str player_count: int player_max: int server_id: int latency: int map: Optional[str] = None gamemode: Optional[int] = None gamemode_int: Optional[int] = None port_ipv4: Optional[int] = None port_ipv6: Optional[int] = None
[docs]class BedrockOffline(BaseModel): """Offline Bedrock Status. Args: online (boot): Wether server online. ip (boot): Ip of server. port (boot): Port of server. hostname (boot): Hostname of server. error (str): Error which the request failed on. """ online: bool ip: str port: int hostname: str error: str